
1988 · Scenario / Adventure / Module
League of Merchants
A Space Master campaign book detailing an interstellar network of thieves, terrorists, crime lords, and corporations operating throughout the Terran Empire and beyond. It presents the League’s secret council, controlled companies, divisions, bases, officials, and the Starhaven space station for use in a science-fiction campaign. Five complete adventures involve blackmail, double-crosses, alien artifacts, quarantined worlds, dangerous machines, and mysterious events aboard a starship. The book also includes corporate readout sheets, character profiles and statistics, detailed station layouts, and two full-page starmaps.
- Players
- 0
- Complexity
- 3 / 5
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
