Libellus Sanguinis 4: Thieves in the Night

2001 · Sourcebook (rules/options to enhance play)

Libellus Sanguinis 4: Thieves in the Night

A sourcebook for a gothic roleplaying setting in which vampiric clans struggle with the Curse, hidden secrets, and the divisions between high-born princes and outcast bloodlines. It provides detailed coverage of the Malkavian, Nosferatu, and Ravnos clans, along with new Discipline powers, Merits, Flaws, and other clan-specific traits. Expanded rules and guidance cover the Dementation and Chimerstry Disciplines.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.