Lions of Lydia

2021 · Economic

Lions of Lydia

Players take the role of influential leaders in an ancient kingdom at the dawn of coinage. Each turn they draft merchant tiles, manage a bag of merchant tokens, and send merchants to produce resources, expand landholdings, and buy cards for their tableau. The game centers on bag management and engine-building: traditional merchants generate basic goods used to develop properties, while noble merchants introduce powerful Lydian coins that act as a stronger currency for purchasing high-value cards. Play ends when enough properties are developed; the player with the most successful engine and holdings wins.

Players
2–4 best 3
Playing time
30–60 min
Age
14+
Complexity
1.9 / 5
6.2 on Ludoyafrom $9.09City BuildingAncientWorker Placement, Different Worker TypesEnd Game BonusesWorker Placement

About the game

Design

Photos from Ludoya tables

All photos in Ludoya
  • Lions of Lydia on the table, photo by Bea

On Ludoya's tables

Full stats in Ludoya
30
Plays logged
50
Players
46m 44s
Average play
21
In collections
3
On wishlists

6.2/10

from 8 Ludoya reviews

  • Kush5.9

    Tier 4- Above average with some compelling hooks— good for a few plays Simply based on my high expectations, this was a disappointment. I like the aesthetics and the small footprint. The mechanisms are "ok"— just a variation of collect-resources-and-turn-in-for-points. Also not a fan of breaking up the game in numerous "micro modules". I like the designer to come up with the optimal gaming experience of their design— I do not like having to decide that every time I open the box. Selecting a game to play now days is challenging enough —  then having to choose which "micro" models to play with and which not...ugh!

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Game facts (players, playing time, age, credits) from BoardGameGeek.