Lords of the Known Worlds

1996 · Sourcebook (rules/options to enhance play)

Lords of the Known Worlds

An overview of the noble rulers of a feudal universe, covering five Royal Houses, ten minor houses, and the alien nobility of the Ur-Obun, Ur-Ukar, and Vorox. It details their histories, societies, privileges, and rivalries, alongside the burdens of rulership: collecting taxes, waging war, and protecting blood privilege through duels or open conflict.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.