
2001 · Sourcebook (rules/options to enhance play)
Lost Paths: Ahl-I-Batin and Taftani
This roleplaying supplement explores the shared history of the Middle East’s native mages and their separate paths after the Reckoning. The Ahl-i-Batin work through politics, religion, and subtle influence to expand human consciousness, while the Taftani preserve a tradition of direct, spectacular magic despite growing hostility. It details their traditions, enchantments, allies, and place in a modern world shaped by changing empires and magical society.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
