Lost Paths: Ahl-I-Batin and Taftani

2001 · Sourcebook (rules/options to enhance play)

Lost Paths: Ahl-I-Batin and Taftani

This roleplaying supplement explores the shared history of the Middle East’s native mages and their separate paths after the Reckoning. The Ahl-i-Batin work through politics, religion, and subtle influence to expand human consciousness, while the Taftani preserve a tradition of direct, spectacular magic despite growing hostility. It details their traditions, enchantments, allies, and place in a modern world shaped by changing empires and magical society.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.