Machi Koro: Fabrique de jouets du Père Noël

2014 · Card Game

Machi Koro: Fabrique de jouets du Père Noël

Players run competing toy factories in a light economic game set at the North Pole. Each player manages revenue by rolling dice and activating cards; the featured building is a monument placed at game start that grants a bonus once per turn. If a player’s dice roll is “crooked” (a specified condition on the roll), the monument awards three coins, providing a steady supplementary income alongside other card effects and purchases.

Players
2–4 best 4
Playing time
30 min
Age
7+
Complexity
1.3 / 5
DiceCity BuildingDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.