Madeira

2013 · Economic

Madeira

Players manage settlement and economic development on a newly colonized Atlantic island divided into three captaincies. They cultivate fields, harvest timber, and build structures while balancing crops, wine and sugar production to satisfy changing royal demands. Ships are constructed and deployed for trade and expeditions; naval actions enable access to foreign markets and discoveries. Victory depends on timing: fulfilling the Crown’s requests, shifting agricultural focus when instructed, and scoring prestige at specific game intervals. Resource shortages, hungry inhabitants and external threats force players to prioritize actions and compete for limited opportunities.

Players
2–4 best 4
Playing time
60–150 min
Age
12+
Complexity
4.3 / 5
7.5 on LudoyaNauticalFarmingWorker Placement with Dice WorkersWorker PlacementDice Rolling

On Ludoya's tables

Full stats in Ludoya
95
Plays logged
111
Players
2h 50m
Average play
21
In collections
9
On wishlists
1
Pre-ordered

7.5/10

from 21 Ludoya reviews

  • FinnTroll10.0

    Best. Game. Ever. Alexander has it.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.