Mage Knight Board Game: Dual Color Cards Expansion

2019 · Fantasy

Mage Knight Board Game: Dual Color Cards Expansion

Five promotional cards designed to expand the card options for the base game. Four are Advanced Action cards that can be charged with either of two specified mana colors, unlocking stronger effects when charged; they also count as both colors for relevant interactions. The four dual-color actions are named Explosive Bolt, Chilling Stare, Rush of Adrenaline and Power of Crystals, each offering an alternate mana cost and flexible use in deck and hand manipulations. The fifth card is an artefact called Mysterious Box that adds a new persistent item option to the game’s artifact pool.

Players
1–4 best 1
Playing time
60–240 min
Age
14+
Complexity
4 / 5
8 on LudoyaFightingExpansion for Base-gameGrid MovementCooperative GameRole Playing

On Ludoya's tables

Full stats in Ludoya
7
In collections
2
On wishlists

8.0/10

from 1 Ludoya review

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.