Mage: The Ascension (20th Anniversary Edition)

2015 · Core Rules (min needed to play)

Mage: The Ascension (20th Anniversary Edition)

Players take the roles of awakened individuals who can shape reality through belief, will and ritual. Characters belong to different philosophies and factions that approach magic and its consequences in distinct ways, and play explores conflicts between personal power, ethics and the social structures that try to control it. Gameplay centers on narrative roleplaying and collaborative storytelling, using a ruleset that resolves actions with dice pools and mechanics for paradox, consensus reality and the effects of widespread belief. Sessions emphasize character development, moral ambiguity and the consequences that follow when supernatural force collides with ordinary society.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

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Game facts (players, playing time, age, credits) from BoardGameGeek.