
2000 · Non-Game Book (but RPG Related)
Mage: The Ascension - Join the Last Stand in the War for Reality
A tabletop roleplaying game about modern mages fighting for control of reality in a world shaped by the Technocracy. Players create members of the magical Traditions, pursue their own vision of reality, and use the revised Sphere system to alter the world. The game explores the history of the Ascension War, along with Resonance, Paradox, and the consequences of supernatural actions. Updated rules and setting material depict the conflict’s changing state and the challenges faced by mages in the Year of Revelations.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
