Magic & Mayhem

2004 · Sourcebook (rules/options to enhance play)

Magic & Mayhem

This Dungeons & Dragons 3.5 sourcebook expands the Warcraft roleplaying setting with rules for arcane corruption, rune magic, and the conflict between sorcery and technology. It introduces the runemaster core class, eight prestige classes, new feats and spells, rune families, magic items, technological devices, and statistics for constructs. The book also details methods for creating technological devices and requires the Dungeons & Dragons Player’s Handbook, Edition 3.5.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.