Magic Weapons II

2002 · Sourcebook (rules/options to enhance play)

Magic Weapons II

A collection of 50 new magic weapons for use with d20 rules. The weapons include unusual designs such as a golem shuriken, whip-wall whip, and a scorpion spear whose chain animates after a critical hit to deliver an additional attack and damage.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.