
1990 · Scenario / Adventure / Module
Mansions of Madness (1st Edition)
A collection of five independent Call of Cthulhu adventures set in the 1920s, each taking place in or around a large building. Players investigate unsettling locations and uncover the secrets behind scenarios such as a plantation, a sanatorium, and a strange manse. The adventures vary in length and complexity. Some can be completed in a single session, while others take several nights, and they can be added to an ongoing campaign as diversions, plot developments, or red herrings.
- Players
- 0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

