Marc Miller's Traveller Game Screen

1997 · Scenario / Adventure / Module

Marc Miller's Traveller Game Screen

A game master’s screen presents charts and tables for starship operations, encounters, combat, and other play details. It also includes Memory Alpha, a Milieu 0 adventure set in Core sector, in which adventurers accept a high-paying mission that requires a memory wipe upon completion. As the mission ends and payment is received, they must determine what has really happened.

Players
0
Accessory (dice, maps, screens, cards)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.