
2009 · Card Game
Martian Fluxx
Players take the role of Martian invaders attempting to conquer Earth by collecting Keepers and meeting changing Goals. The deck continually changes as players play New Rule, Goal, Action, Keeper, and Creeper cards that alter turn structure and victory conditions. Keepers represent invasion tools and targets like the Mothership, Tripod, Ray Gun, Tentacle, Cows and Abduction Chamber, while Creepers are obstacles such as Pathetic Humans and Germs. Players use Actions and special cards to abduct, vaporize, hide, or mind-control humans and to manipulate who can win under the current Goal.
- Players
- 2–6 best 4
- Playing time
- 5–30 min
- Age
- 8+
- Complexity
- 1.4 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 6
- Plays logged
- 2
- Players
- 3
- In collections
7.0/10
from 1 Ludoya review
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Game facts (players, playing time, age, credits) from BoardGameGeek.




