Medieval Academy: Expansion «Gallantry» and «Magic»

2014 · Expansion for Base-game

Medieval Academy: Expansion «Gallantry» and «Magic»

This expansion provides a double-sided supplemental board with two variant modes: one side for Gallantry and the other for Magic. Both variants require the base game and follow its rules except for the specific modifications introduced here; multiple variants may be used simultaneously. The Gallantry side lets squires select one or two bonuses in disc order, placing their disc on chosen bonuses to block them from others; in games with fewer than four players, only the first and second squires receive bonuses. The Magic side does not award Chivalry points directly but grants movement on any board: at scoring (turns 2 and 5, after Gallantry scoring) the top three squires (top two in three-player games) receive case-based movement that can be split across one or more boards, applied in order from third to first. A reminder returns all Magic discs to square 0 at the end of turn 2.

Players
2–5 best 4
Playing time
30 min
Age
8+
Complexity
1.8 / 5
7.5 on LudoyaMedievalOpen Drafting

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Game facts (players, playing time, age, credits) from BoardGameGeek.