Merchants and Guilds

2004 · Sourcebook (rules/options to enhance play)

Merchants and Guilds

A sourcebook for non-adventuring activities in Pekal. It presents ways for characters to interact with the setting between modules, based on their skills, organizations, and beliefs.

Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.