Merchants of Magick: A Set a Watch Tale

2021 · Fantasy

Merchants of Magick: A Set a Watch Tale

Players run a fantasy magic-item shop, crafting weapons, armor, and enchanted goods to sell to visiting adventurers. Each round four polyhedral dice are rolled and players choose two to spend on crafting items or researching enchantments; completed items populate order slots and provide potion tokens that let players manipulate future dice. Adventurers visit based on order cards; having the exact requested items earns coin while delays may cause customers to go elsewhere. Play proceeds for ten rounds and the player with the most coin wins.

Players
1–8 best 4
Playing time
45–60 min
Age
10+
Complexity
2.3 / 5
7.3 on Ludoyafrom $40.00Industry / ManufacturingDiceSolo / Solitaire GameDice RollingContracts

On Ludoya's tables

Full stats in Ludoya
16
Plays logged
25
Players
53m 12s
Average play
9
In collections
2
On wishlists

7.3/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.