
2021 · Fantasy
Merchants of Magick: A Set a Watch Tale
Players run a fantasy magic-item shop, crafting weapons, armor, and enchanted goods to sell to visiting adventurers. Each round four polyhedral dice are rolled and players choose two to spend on crafting items or researching enchantments; completed items populate order slots and provide potion tokens that let players manipulate future dice. Adventurers visit based on order cards; having the exact requested items earns coin while delays may cause customers to go elsewhere. Play proceeds for ten rounds and the player with the most coin wins.
- Players
- 1–8 best 4
- Playing time
- 45–60 min
- Age
- 10+
- Complexity
- 2.3 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 16
- Plays logged
- 25
- Players
- 53m 12s
- Average play
- 9
- In collections
- 2
- On wishlists
7.3/10
from 3 Ludoya reviews
Rodaballo8.0 Original roll and write.
No plays logged
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Game facts (players, playing time, age, credits) from BoardGameGeek.

