Michtim: Designing a Pen & Paper Storytelling Game

2012 · Non-Rankable Item (item will not show in the rankings)

Michtim: Designing a Pen & Paper Storytelling Game

A pen-and-paper storytelling game developed as a design thesis. It examines established role-playing game conventions, gender, and other social norms while exploring how game design influences both its product and audience. The game is presented as a playable storytelling system, with its rules and format supported by research into independent publishing, print-on-demand services, and online ebook distribution.

Players
0
Non-Game Book (but RPG Related)

Game facts (players, playing time, age, credits) from BoardGameGeek.