Midnight on Dagger Alley

1984 · Scenario / Adventure / Module

Midnight on Dagger Alley

After sundown, the player ventures into Goldstar’s muddy, fog-filled alleys, moving past smoke, prowling cats, and unseen dangers while cutpurses and cutthroats work in the darkness. The objective lies somewhere ahead, but reaching it requires surviving the hidden encounters along the way. Designed for solo play, the module uses a red cellophane “Magic Viewer” to reveal and obscure parts of the content.

Players
0
Complexity
3 / 5
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.