
2017 · Sourcebook (rules/options to enhance play)
Mindjammer: Transhuman Adventure in the Second Age of Space
A transhuman science-fiction roleplaying game set in the Second Age of Space, when humanity’s civilisation spreads across a changing universe. Players create characters from varied cultures, genotypes, and careers, including sentient starships, then explore planets, star systems, alien life, organisations, and virtual worlds. The rules support Traveller play with systems for starships, culture operations, the Mindscape, and detailed world creation. Setting material covers the New Commonality of Humankind, its history, starmaps, and the societies encountered among the stars.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
