
2000 · Sourcebook (rules/options to enhance play)
Mind's Eye Theatre: Laws of the Wild Changing Breeds: 1
Gaia's children include more than the werewolves who defend her. The Nuwisha, Corax, and Bastet move through the shadows as tricksters, heralds, secret-keepers, and wielders of stranger powers. This roleplaying game provides rules for creating and playing these shapeshifter characters, including new Merits, Flaws, Gifts, and other character options. Scenarios can focus on coyotes who unsettle the proud, ravens who carry news, or cats who guard their mysteries.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
