Mini Six Bare Bones Edition

2010 · Core Rules (min needed to play)

Mini Six Bare Bones Edition

A cinematic, flexible tabletop roleplaying system built around a streamlined version of the OpenD6 rules. Players create characters, roll dice to resolve actions, and use a small set of core mechanics adaptable to a range of genres and campaigns. Additional rules cover vehicles, magic, optional variants, non-player characters, monsters, campaign creation, and adapting other OpenD6 material. Five sample settings provide ready-to-use starting points, while the concise rules leave room for the GM and players to handle unusual situations with common sense rather than extensive modifiers or edge-case procedures.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.