Miracle Stone of the Amazon

2010 · Scenario / Adventure / Module

Miracle Stone of the Amazon

An encrypted journal, a bloody assassination, and a long-lost holy relic lead explorers from the streets of Rio de Janeiro into the Amazon jungle. Following clues to the lost city of the Q’ero, they uncover a conspiracy involving murder, greed, and miraculous revelations while searching for an artifact that could be used for good or evil. The adventure can be played as a stand-alone scenario or added to an ongoing Hollow Earth Expedition campaign. Optional rules for Faith and Miracles introduce new supernatural powers and choices for players and Gamemasters.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.