
2010 · Scenario / Adventure / Module
Miracle Stone of the Amazon
An encrypted journal, a bloody assassination, and a long-lost holy relic lead explorers from the streets of Rio de Janeiro into the Amazon jungle. Following clues to the lost city of the Q’ero, they uncover a conspiracy involving murder, greed, and miraculous revelations while searching for an artifact that could be used for good or evil. The adventure can be played as a stand-alone scenario or added to an ongoing Hollow Earth Expedition campaign. Optional rules for Faith and Miracles introduce new supernatural powers and choices for players and Gamemasters.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
