M/S Titanic II

1997 · Scenario / Adventure / Module

M/S Titanic II

Players embark on the maiden voyage of an extravagant luxury liner crossing the Atlantic. The ship offers a cinema, restaurant, casino, library, sun deck, piano bar, and late-night bar, but mysterious events and a ghostly passenger raise questions about whether history will repeat itself. Players move through the ship, make use of its facilities, and take part in the attempt to set a new Atlantic crossing record while discovering what happens after dark.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.