Mystic China

1995 · Sourcebook (rules/options to enhance play)

Mystic China

This sourcebook expands a modern fantasy setting inspired by mystical China, combining martial arts, ancient magic, supernatural predators, and the criminal underworld. It introduces 14 Chinese martial arts classes, new abilities such as Mudra, Atemi, Chi, Katas, Zenjoriki, and other mystical techniques, along with more than a dozen character classes for several role-playing settings. It also includes 87 spells and powers based on chi magic, geomancy, celestial calligraphy, and related traditions. New adversaries include ten types of imprisoned Immortals seeking to enslave humanity, with adventures and adventure ideas built around their return.

Players
0
Complexity
2.7 / 5
Level Based (Earn XP and level up)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.