Mysticism and Mechanics

2018 · Sourcebook (rules/options to enhance play)

Mysticism and Mechanics

Set in the land of Thra, the game explores the relationship between science and mysticism. Mechanics, introduced by the UrSeks and Skeksis, reveal and manipulate the order of things, while mysticism involves hearing the Song of Thra to understand and alter the shape of life. These forces can be combined to improve the world or used to pervert and distort it.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

About the game

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.