Mythic Egypt

1990 · Sourcebook (rules/options to enhance play)

Mythic Egypt

A campaign setting for adventures in a mythic version of ancient Egypt, spanning from the first dynasty in 3100 BC to the death of Cleopatra. Sorcerers, princes, gods, djinn, sphinxes, and mummies shape the setting, while cities along the Nile contrast with dangerous desert wilderness and tombs. The 160-page book covers Egyptian history, mythology, daily life, and the gods, providing material for exploring pyramids, uncovering royal treasures, confronting ancient curses, and taking part in conflicts among mortals and immortals.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.