Necromunda: The Book of Peril

2019 · Fighting

Necromunda: The Book of Peril

This supplement expands Necromunda campaigns into the dangerous Badzones, the desolate areas beyond the established underhive. It introduces guild alliances, Venator gangs made entirely of hired guns, and ten new Hired Guns, including rogue psykers and bounty hunters. It also adds new Badzones battlefields, events, hazards, scenery, and five scenarios, along with a Trading Post containing new weapons and wargear. Guilds can serve as allies or enemies as gangs explore areas such as ancient manufactorums, sump seas, dome jungles, and warp-tainted zones.

Players
1–4 best 4
MiniaturesScience FictionVariable Player PowersAction QueueDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.