Nemesis: Aftermath & Void Seeders & Medic

2019 · Miniatures

Nemesis: Aftermath & Void Seeders & Medic

Adds the Kickstarter stretch-goal content for the base game, introducing a psychic alien threat and a new playable Medic role. Players face multiple small nests and a single active guardian that spawn Voidlurkers and Whisperers which spread insanity, haunt corridors with whisper tokens, and push characters toward nests. Movement and events can trigger Insanity checks, contamination cards, and whisper draws that inflict mental effects or permanent disabilities. Specialized enemies (Stalker, Despoiler) deal real wounds and scale with players’ Insanity levels. Gameplay emphasizes managing sanity, coordinating with others to avoid mind‑control effects, and choosing movement and combat carefully to limit contamination and survive the ship.

Players
1–5 best 5
Playing time
90–180 min
Age
12+
Complexity
3.5 / 5
7.5 on LudoyaExpansion for Base-gameScience FictionCooperative GameTeam-Based GameDice Rolling

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
1
Players
17
In collections

7.5/10

from 4 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.