
1996 · Sourcebook (rules/options to enhance play)
Nephilim Gamemaster's Companion
A reference guide for running campaigns set in the secret history of the Nephilim, with a timeline spanning the beginning of the universe to the end of the world. It includes rules for powerful artifacts and sentient relics, a bestiary of elemental creatures, advice on starting and managing campaigns, and guidance for designing scenarios and opponents. Tarot-reading guidelines support adventure creation and character development, while a detailed San Francisco Bay Area setting provides a ready-made campaign backdrop.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
