Neuroshima Hex! Babel13 Artillery Outpost "THUNDER"

2008 · Fighting

Neuroshima Hex! Babel13 Artillery Outpost "THUNDER"

A special double-hex terrain piece representing an artillery outpost with a mounted turret and a control panel. One hex holds the turret; the adjacent hex is the steering position that a friendly unit can occupy to rotate the turret during that player’s turn. During battles the turret fires in its current direction and damages every unit in its line of fire, regardless of allegiance. The unit on the steering hex cannot take other actions while controlling the outpost; if it dies or vacates the hex the outpost becomes unoccupied and can be seized by the next unit that moves onto the control panel. The outpost itself cannot be destroyed; only the controlling unit can be killed. If unoccupied at the start of combat, the turret fires automatically in its aimed direction.

Players
2–4 best 2
Playing time
30 min
Complexity
2.5 / 5
Expansion for Base-gameScience FictionTeam-Based GameTile PlacementVariable Player Powers

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Game facts (players, playing time, age, credits) from BoardGameGeek.