
2007 · Scenario / Adventure / Module
Night of the Kachina
Three Call of Cthulhu adventures set in the New Mexico Territories in 1851. The scenarios combine Wild West action with investigation, occult threats, and encounters with the supernatural. The adventures range from a single-session investigation in a small town to a combat-focused convention scenario involving political intrigue, possessed dolls, fire vampires, sinister shamans, and a dangerous horseback escape. The final adventure continues the plot to disrupt the new United States government, but can also be played separately.
- Players
- 0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

