No Ticket

2005 · Scenario / Adventure / Module

No Ticket

A stolen book, a Karrnathi lord, and a speeding lightning rail set the stage for an adventure across Eberron. Characters must evade the ticket collector and recover a unique item for the Diggers’ Union, whose secrets may reveal why the nerra are interested in the world. Designed for 2nd-level Dungeons & Dragons characters, the adventure can be played on its own or as part of the Mark of Heroes campaign.

Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.