
2003 · Scenario / Adventure / Module
None Shall Pass
The characters arrive at a wide ravine crossed by a long, precarious rope bridge. A band of travelers controls the crossing, demanding payment from those who wish to pass. To continue, the party must take part in a series of tests and competitions. Those who play along and settle the fee may cross; those who refuse or fail to embrace the proceedings are turned away.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
