Northern Crown: New World Adventures (3.5)

2005 · Sourcebook (rules/options to enhance play)

Northern Crown: New World Adventures (3.5)

A fantasy campaign setting inspired by North American history and folklore, where frontier adventure, political intrigue, and supernatural horror shape the colonial-era wilderness. Players can battle legendary figures, investigate fiends in Boston, explore southern swamps, or wield magic as witches and Puritan agents. The campaign book includes character classes, combat techniques, equipment, spells, psionic knacks, and rules for creating inventions.

Players
0
Campaign Setting (game world)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.