Orbital

2012 · Sourcebook (rules/options to enhance play)

Orbital

A near-future science-fiction roleplaying game set in a realistic version of the solar system around 2100. Earth and Luna are locked in a Cold War while independent Mars and Mercury, corporations, agencies and other groups compete to colonise the moons of Jupiter and Saturn. Players portray spacers working aboard a corporate deep-space vessel, taking on jobs such as hauling cargo, mining asteroids, salvaging equipment, conducting rescues and exploring distant locations. Rules cover TL 9 characters, nuclear-thermal spacecraft, rotating habitats, space hardware, vehicle operation, colony building and the hazards of working in space. The setting includes detailed solar-system locations, organisations, plot ideas and optional mysteries involving alien ruins and SETI transmissions.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.