
2014 · Sourcebook (rules/options to enhance play)
Pacts & Pawns: New Pact Magic Options
This supplement expands the Radiance House Pact Magic rules with three new spirits: a restless warrior, a soul-selling mercenary, and a destructive being from beyond the stars. It adds three archetypes for occultists, paladins, and antipaladins, including options for binding spirits to enemies, creating spirit-led armies, or compelling spirits through divine power. Five secret organizations provide new cult and coven content using the Prestige Points and Fame rules, ranging from ancient manipulators and anti-deistic scholars to clandestine seekers of knowledge and a world-ending doomsday cult. One new feat further supports characters who use the Pact Magic system.
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