Paradox (fan expansion for Dominion)

2012 · Card Game

Paradox (fan expansion for Dominion)

A fan-made expansion that adds new card types and interactions to a deck-building kingdom game. It introduces mechanics that invert typical incentives—some cards can benefit opponents if they accept the effect, creating push-and-pull decisions that alter timing and strategy. Players draft and play from expanded kingdom sets featuring varied curses, loop effects that sustain abilities while triggers are met, and vulnerability tokens that increase attack–reaction dynamics. Increased reaction cards, guild-style objectives, and optional variant rules create alternative win conditions and higher player interaction, while larger card pools support powerful combos and shifting early/late game roles.

Players
2–6 best 6
Playing time
30 min
Age
8+
Complexity
4 / 5
Expansion for Base-gameFan ExpansionOpen DraftingHand ManagementDeck, Bag, and Pool Building

Game facts (players, playing time, age, credits) from BoardGameGeek.