Pirate

2003 · Sourcebook (rules/options to enhance play)

Pirate

This roleplaying supplement presents pirates as fierce, self-reliant characters with loyal crews, ships that provide mobility, and the freedom to pursue their own agendas. It explores the brotherhood and unwritten code of the sea, providing a setting for buccaneering adventures, bounty hunting, and life beyond the reach of conventional law. This is the ninth book in the Power Classes series.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.