Potent Portals

2003 · Sourcebook (rules/options to enhance play)

Potent Portals

This supplement details magical portals and doors for castles, wizard’s towers, temples, monasteries, and other buildings. Game Masters can use them as traps, security measures, defensive mechanisms, or atmospheric features, with mechanics covering effects such as boastful talking doors and locks that break thieves’ tools. The portals range in power from simple challenges suitable for low-level characters to deadly defenses capable of threatening experienced adventurers.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.