Power Grid: Oracle & Industrial Espionage

2012 · Expansion for Base-game

Power Grid: Oracle & Industrial Espionage

Two promotional cards add a restricted peek-and-pass mechanic to the base game and its companion. Each card lets a single player look at the top card of the power plant or technology draw pile, giving private information that can guide purchasing decisions. After a player buys a card from the market, they must pass the Oracle/Industrial Espionage card to the previous player in turn order, transferring the privilege. The cards thus create a rotating advantage and a small information economy without changing core rules.

Players
2–6 best 4
Playing time
120 min
Age
12+
Complexity
2.9 / 5
6 on LudoyaIndustry / ManufacturingEconomicAuction / BiddingNetwork and Route Building

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6.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.