Pulp Zombies

2003 · Sourcebook (rules/options to enhance play)

Pulp Zombies

A supplement for a zombie roleplaying game, this book combines pulp-era adventure with the walking dead. It covers the genre’s exploration, heroism, mystery, and weird menace, with background on the era and new character creation options. New rules introduce gadgets and mentalism powers, along with numerous character archetypes. Detailed settings send characters into archaeological adventures against a super-powered criminal mastermind and a Martian invasion, while shorter scenarios feature strange orbital objects, tainted rice, a rare artifact, and a re-animator.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.