"Q" is for "Qualities"

2015 · Sourcebook (rules/options to enhance play)

"Q" is for "Qualities"

A roleplaying game supplement focused on qualities, a key element of the Icons system. It explains how to create effective qualities, change or remove them over time, and discover the qualities of other characters and objects. It also covers creating and applying qualities during play, activating them to gain advantages or create complications, and running games without qualities if preferred.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.