Reich des Horas

2010 · Sourcebook (rules/options to enhance play)

Reich des Horas

This setting presents the Realm of Horas, a center of art, politics, philosophy, magic, medicine, fashion, and courtly manners on the western coast of Aventuria. It covers the fertile lands of the Lovely Field, the Wild South around Chabab and Harotrud, and the Cyclopean Archipelago after the Königsmacher campaign. Beneath the realm’s prosperity, intrigues, affairs of honor, assassinations, robberies, forbidden dealings, and secret meetings shape everyday life. Ancient ruins hold traps and curses, while explorers pursue distant shores, new ideas, and secrets from the past.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.