
2007 · Scenario / Adventure / Module
Rifts: Machinations of Doom
A 72-page black-and-white graphic novel introduces a new crisis on Rifts Earth, following a dark plot that threatens the foundations of magic and places the Federation of Magic in danger. The accompanying 43-page game section continues the story with adventure ideas, a potentially catastrophic scenario, and game statistics for the heroes, villains, monsters, and other characters featured in the comic. It also includes pinups, concept sketches, and a wrap-around color cover.
- Players
- 0
- Complexity
- 1 / 5
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
