Ripe for the Picking

2004 · Scenario / Adventure / Module

Ripe for the Picking

A one-round Living Greyhawk adventure set in the Gran March for characters of levels 2–12. A military prisoner seeking atonement confesses to past misdeeds, revealing a terrible secret that the characters must investigate. Military time units may be used for this adventure. It is the second part of the Shadow, Sun, and Sword series and follows GRM3-02: Rotting on the Vine.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.