Rising Sin

2006 · Scenario / Adventure / Module

Rising Sin

A team of runners infiltrates a casino and brothel to steal a valuable file. Players navigate high-stakes gambling and seductive distractions while carrying out the job and trying not to lose sight of the objective.

Players
0
Complexity
4 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.