Risk 2210 A.D.: Day of the Dead Command Deck

2008 · Expansion for Base-game

Risk 2210 A.D.: Day of the Dead Command Deck

This alternate deck for the 2210 A.D. setting does not require a unique commander or resources to purchase and activate its cards. At the beginning of each player's turn, one card is drawn from the deck, revealed to all players, and resolved immediately.

Players
2–5 best 5
Playing time
120 min
Age
12+
Complexity
3 / 5
Science FictionWargameAuction / BiddingVariable Phase OrderArea Movement

Game facts (players, playing time, age, credits) from BoardGameGeek.