Risk 2210 A.D. Frontline: Season Three – Factions

2004 · Expansion for Base-game

Risk 2210 A.D. Frontline: Season Three – Factions

This expansion adds six factions to the futuristic global conflict, each with its own agenda, abilities, and strategic focus. At the start of the game, each player selects a faction mat that determines their starting energy, cards, commanders, and special abilities. Factions include nuclear-focused Havoc and sea-dominating Primus Oceanus. Requires the base game.

Players
2–5 best 5
Playing time
240 min
Complexity
1 / 5
DiceScience FictionAuction / BiddingVariable Phase OrderArea Movement

Game facts (players, playing time, age, credits) from BoardGameGeek.